My name is Adam Thompson, and EMOTION THEORY is my personal studio where I make games that explore the thing we call emotion.

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26 September

Developer Analysis – Heavy Rain

Developer Analysis – Heavy Rain

Heavy Rain remains as one of my favourite games of all time, which is perhaps made apparent by the symbol in the EMOTION THEORY logo. Having replayed it again recently, I can admit to some occasional story telling oddities – some plot details are left unexplored, some voice acting and animations can be less than […]

26 September

Game Dev Analysis – God of War Ascension

Game Dev Analysis – God of War Ascension

I recently played through this game for no reason other than to get a feel for the way it uses fixed cameras, which is something the series is known for handling extremely well. I’m sad to say that I didn’t enjoy the game at all. Apart from only a couple of standout moments and some […]

25 August

Dream Epoch – adventure / rpg game (Ludum Dare 30 / KiwiJam game jam entry)

Dream Epoch – adventure / rpg game (Ludum Dare 30 / KiwiJam game jam entry)

Game page can be found here!   Ludum Dare entry page – click here to comment and vote! This game began with me toying around with a basic top down RPG. The dialogue system is a reworking of the one made for this game jam entry in place. There’s no real objective, it’s just a little demo made in 48 […]

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